Experienced team with creative minds.
Our team has over 30 years of experience in game development with backgrounds from Rovio, RAY and Remedy.
Kimmo is responsible for designing truly original games that become high profile entertainment products. Most recently Kimmo has worked at Rovio, being Update Lead Designer in Angry Birds Star Wars. Earlier experience of designing successful board games as an entrepreneur gives a strong background.
Antti is responsible for creating solutions and top quality code that enable best possible performance in various platforms. Most recently Antti has worked as software architect at RAY. Antti has total of more than 13 years of experience in programming at RAY, in the University of Sydney and at HM&V Telecommunications Oy.
We are backed up with advisors.
Sami is our advisor and angel investor. Sami is a seasoned industry veteran with 20 years of experience on computer games. He has mostly worked on AAA console and PC games which have sold over 10 million copies. He is a co-founder of Remedy, Futuremark and IGDA Finland.
Samu has over 15 years of experience in the ICT business, of which over 10 years as an entrepreneur. His philosophy is based on the idea that technology should make everyday life easier instead of complicating it.
Discover the fun of creative expression.
We want to redefine what games of creative expression can be. Our revolutionary Item Drawing mechanics was tested successfully in our first title Mad Art Millionaire. Now we are ready to take everything out of this innovation in our upcoming game in autumn 2017.
Our first title Mad Art Millionaire was critically acclaimed with the average of 4.5 stars in the App Store ratings. Mad Art Millionaire was released on September 2016. Our next title is coming on autumn 2017.